Social Media for Film & TV – 2010 Los Angeles Showbiz Expo

Written By: Jason Waterman | Category: News | Comments : 0 comments

(Social Media Expert PanelHollywood, CA)  This year’s Los Angeles Showbiz Expo took place last weekend, April 24-25, at the Los Angeles Convention Center. While the actual exposition was smaller than in years past, I found the real value to be the wide range of workshops offering valuable insight by industry veterans. One such workshop I attended and found especially valuable was titled “Social Media for Film & TV.” The panel was moderated by Robin Rowe (Co-founder| ScreeenPlayLab , COO | MovieEditor.com) and Gabrielle Pantera (Co-Founder | ScreenPlayLab, Executive Producer | Gosh!TV) and included the following impressive ensemble of entertainment industry social media experts:

Jeff Ragovin (CRO | Buddy Media)
Jan Coleman (Executive Producer | MTV’s “The Buried Life”)
Todd Greene (Consultant | MovieSet)
Linda Nelson (Co-Founder | Nelson Madison Films/Indie Rights)
Adam Armus (Executive Producer | NBC TV’s “Heroes”)

The workshop experts offered a nearly constant stream of social media “takeaways” that can be used by anyone interested promoting themselves or their project online. Below are my top 10 list of “takeaways” from this session:

  • Create an online presence from day 1 of your project! It is never too early to start building a fanbase.
  • The Facebook page for your project should be separate from your personal profile page.
  • Let go of your content! Let people get involved that otherwise would not.
  • Build an audience and the sponsors (read: money) will follow!
  • Social media feeds are proving to be a more accurate predictor of box office revenues than more traditional methods (http://mashable.com/2010/04/02/twitter-the-killer-box-office-predictor-2/)
  • Use social media to let others tell their story!
  • Advertise on Facebook. It is very targeted and cheap!
  • With the disappearance of middlemen it is now up to you to find the target audience for your project!
  • Millennials gravitate towards authentic prosocial action. The key word is authentic!
  • Find a “voice” for your Twitter feed. Use separate Twitter accounts for different voices.
  • Feedback from social media can act like a focus group and may be used to help direct your project as it is being developed.

Yes, I know there are actually 11 items here. I threw in the last one for free! Good luck on your next project. Just remember to go out, go online and BE SEEN!

Jason Waterman
CTO & Co-Founder | FilmEmerge

http://www.filmemerge.com

The latest  news that ‘Spiderman director Mark Webb is consulting with Cameron himself on how best to use 3-D.

Just a month ago,  ‘Spider-Man 4′ was going to be a conventional sequel, with director Sam Raimi and Tobey Maquire  still attached, and that Raimi, inspired by ‘Avatar,’ wanted to make a film with unusually elaborate — but not 3-D — special effects.

You may also recall that Sony abruptly scrapped this story idea as too expensive and time-consuming, parted ways with its expensive director and star and hired the bargain-priced  Webb who agreed to make the new movie in 3-D.

Both Raimi and the studio wants the next Spidey to be more like ‘Avatar’ but they didn’t agree on what that meant. To Raimi, it meant extra spectacle for the audience. To Sony, it meant the audience should pay extra to wear spectacles.

http://www.filmemerge.com

Do you think Hollywood is Going Too Crazy with 3D?

Written By: Jonathan Rayos | Category: News | Comments : 0 comments

The last couple weeks, television commercials for ‘Clash’ have been airing that are downright stunning. There’s just one problem: The pristine 2D version we’re catching a glimpse of on TV looks far better than the dark, choppy 3D version we’re paying extra cash for in theaters.

Sure, 3D can be fun, if done well, but does every film need to be in 3D? Of course, considering the box-office take of ‘Clash of the Titans’ this past weekend, it’s pretty safe to say that the 3D debate is officially … well … it’s still officially up in the air.

‘Clash of the Titans’ grossed $61.4 million over the weekend, amid mixed reviews and a downright putrid assessment concerning the film’s 3D effects.

Unlike ‘Avatar’– the most successful film of all time at the box office and a movie that was filmed with 3D cameras — ‘Clash of the Titans’ was never meant to be seen in 3D. How did the up-conversion go over with critics and experts? Not well. Not well at all.

Moviefone co-founder Russ Leatherman (aka Mr. Moviefone) said he “was one of the very first on the 3D bandwagon, but I’m about to jump off. Because of pure greed, Hollywood studios [and theater chains] are about to kill the golden goose. There’s a huge difference between the immersive experience of seeing ‘Up’ or ‘Avatar’ in 3D or the lousy, suffocating experience of the retrofitted ‘Clash of the Titans.’”

The vitriol towards Clash’s 3D didn’t seem to help or hurt the final box office. ‘Clash’ was projected to haul in between $60 million and $70 million; it made $64.1 million over the weekend, right on target.

‘Clash’ was up-converted (there’s that word again) as a direct result of ‘Avatar’s’ box-office dominance. The question is, how long will the ‘Avatar’ 3D cash-grab last? What will it take for moviegoers to defer back to the superior (as in the case of ‘Clash’) 2D, while saving a few dollars at the box office?

And we’ve been here before. ‘Alice in Wonderland,’ a film that also did quite well at the box office, was, like ‘Clash,’ up-converted to less-than-stellar reviews. ‘Avatar’ director James Cameron, who now seems to be the go-to guy when discussing 3D technology, doesn’t believe these films should even be considered 3D. “It’s never going to be as good as if you shot it in 3D,” Cameron said recently, “but think of it as sort of 2.8D.” And even 2.8D, as Cameron notes, is only possible if the proper time — six months to a year — is spent on the up-conversion.

Until recently, 3D was relatively rare — in 2007 there were only two major 3D releases (‘Beowulf’ and ‘Meet the Robinsons’). Now, in 2010 alone, there are (give or take) 15 films slated to be released in 3D.

It would seem 3D is here to stay, unless it isn’t. Meaning: The first gigantic 3D failure — where audiences outright reject a sub-par product — will certainly make studios think twice about a costly 3D film shoot or up-convert. What industry insiders fear, though, is that a terrible up-convert, which doesn’t properly take advantage of the technology available, will unfairly saddle the industry with the perception of an inferior product.

It does appear that for the near-future, audiences will still flock to the theater to see 3D, but that won’t last long. Now that’s it’s becoming commonplace, it’s going to take some pretty mind-blowing effects to spark the interest that ‘Avatar’ did.

Speaking of ‘Avatar,’ director James Cameron, always a visionary it seems, appears to be temporarily jumping off the 3D bandwagon just as everyone else is jumping on — announcing that his re-release of ‘Avatar’ (called ‘Avatar: Home’) this summer, with 55 minutes of new footage, will not be released in 3D.

“The 3D distracts from that”! Wise words, it would seem. Though, 3D has yet to distract from the box office — at least not yet.

Jonathan C Rayos

CEO | Founder

FilmEmerge | FilmEmerge Foundation

http://www.filmemerge.com